In the metaverse there is no gravity, so you can fly. Then why should avatars have legs? And why should they look human in the first place?
Avatars are virtual representatives of online users.
If you can click and collect avatars in the metaverse at your own discretion, they lose their value: their appearance is arbitrary and does not reflect any characteristics of «real life».
That’s why metaverse avatars should look sensibly different: They should represent a user’s online clout.
- What have they built online?
- How do they deserve their place at the table?
Given that the metaverse is a virtual environment, we should go beyond the human representation and come up with a more meaningful visualization of our virtual «presence».
New types of avatars thanks to generative AI solutions
With the advent of generative AI solutions, new avatar concepts are now around the corner.
James Gwertzman and Jack Soslow of Andreessen Horowitz compiled this beautiful list of generative AI tools. They thankfully describe how these tools lower the costs of producing games by reducing the time needed to come up with creative assets.
And AI Daddy compiled a comprehensive list of 600+ AI tools including avatar tools like AI Time Machine, Arti.pics, Avatar AI, Avatarify, Beb.ai, Character AI, Digirama, DreamPic.AI, Gemsouls, Hairgen AI, HairstyleAI, In3D, Inworld, NeuralStudio, PhotoAI, PictoDream, Profile Picture AI, Ready Player Me, Theoasis, Vana Portrait, Lensa, Reface AI, Unrealme